Operations Department

Operations Department

A person wishing for an Operations (OPS) position must be well rounded, flexible, and prepared for any situations that may arise. OPS is like a taskmaster, who coordinates the actions of various other ship's departments. This is why it is said that the pulse of a starship runs through the Operations Station. You, as OPS, literally have your finger on that pulse.

Now we can cover the technical systems that you can't work with, with the exception of the computer and power restraints:

Specialized Tactical Systems (phasers, torps, cannons, cloaks, and shields TAC handled)

Specialized Helm Systems (thrusters, impulse and propulsion systems)

engineering tasks that need manual operation (replacing/realigning crystals and such)

medical Quarantine systems are off limits and have their own short term emergency power systems (you can de-activate them but you'd be torn a strip by your CO AND your medical Chief)

Security Brig systems are the same as medical don't use up that reserve unless you have no choice or are ordered to (and even then be sure to check with med and Sec if their empty then there is no problem. If they're in use then question the COs orders)

So that leaves (everything else, not forgetting that you will be kept busy by your CO so keep in the plot of the SIM): - Transporter, replicators and holodeck systems (same general area) Main Deflector and Sensor Arrays Starbase gangways/loading connections and computer umbilicals Emergency evacuation systems (lifeboats) Shuttlebays, bay doors, shuttlecraft medical facilities, using spare cargo bays (mainly done for medical emergencies/drills)


The Ops Manager's best friend, when anything happens there's a diagnostic you can run, even if nothing is happening, if you aren't doing much, run a diagnostic! There are 5 main levels of

"Level 5 Diagnostic" which is completely automated and takes seconds to complete, the computer runs quick tests to insure whatever you're running the diagnostic on is working. Data is run through the main computer to your terminal.

"Level 4 Diagnostic" similar to Level 5, except that it may take a little longer, instead of just checking that things are OK, the Computer will make a more in depth check of whatever you running it on.

"Level 3 Diagnostic" this is a half-automated process that requires manual intervention and testing, if you're at your console then you'll need to dispatch an eng team unless your diagnosing your own console!

"Level 2 Diagnostic" this is a thorough component check with a little computer assistance.

"Level 1 Diagnostic" The engineer's nightmare! This usually means taking something out of
operation so you can take it apart! The computer is not involved.

"Yellow alert" Usually invoked in preparation for a possible crisis situation, it is a shipwide alert and it prepares personnel for a possible red alert. Yellow Alert - you HAVE to watch the level 4 diagnostics and report any oddities, and remember to shut down any leisure activities even for civilians unless the CO specifically asks for a silent yellow alert. Also terminate anything that may be happening that may increase the chance of accident of damage to crew or ship. This includes knocking extensive holodeck programs off, and insuring that all of the ships systems are ready to respond to ANY situation. Mission Operations will take his post and another level 4 on EVERYTHING and a level 5 on the lifeboats and environmentals.

"Red Alert" Red Alert is invoked during states of emergency that may endanger the vessel or the crew, impending emergencies, or combat situations. This is crunch time, everything is checked and double checked, anything can happen and often does!

Engineering - This is you band of helpers, when you can't fix something from where you are sitting these are the trouble shooters and fixers, it is your best interests to keep these people happy, cause when you spot something broke, theses are the people you will have to ask to fix it.

Tactical - Outside of red alert this person has the same right to your resources as everyone else, however in a Red Alert situation you must be able to give them all they need to to their job! IMPORTANT During a Red Alert You must treat give them as much priority as your CO/XO, outside of Red Alert, you are not bound to that.

Chief Operations Officer

The Chief Operations Officer has the primary responsibility of ensuring that ship functions, such as the use of the lateral sensor array, do not interfere with one and another. S/he must prioritize resource allocations, so that the most critical activities can have every chance of success. If so required, s/he can curtail shipboard functions if s/he thinks they will interfere with the ship's current mission or routine operations.
The Chief Operations Officer is a Department head, and a member of the Senior Staff.

Assistant Chief Operations Officer

The Chief Operations Officer cannot man the bridge at all times. Extra personnel are needed to relive and maintain ship operations. The Operations Officers are thus assistants to the Chief, fulfilling his/her duties when required, and assuming the Operations consoles if required at any time.
The Assistant Chief Operations Officer is the second-in-command of the Operations Department, and can assume the role of Chief Operations Officer on a temporary or permanent basis if so needed.

Operations Officer

The Chief Operations Officer cannot man the bridge at all times. Extra personnel are needed to relive and maintain ship operations. The Operations Officers are thus assistants to the Chief, fulfilling his/her duties when required, and assuming the Operations consoles if required at any time.
The Operations Officer reports to the Chief Operations Officer.


Each vessel and base has one Warrant Officer (or Chief Warrant Officer) who holds the position of Boatswain. The Boatswain (pronounced and also written "Bosun" or "Bos'n") trains and supervises personnel (including both the ship's company or base personnel as well as passengers or vessels) in general ship and base operations, repairs, and protocols; maintains duty assignments for all Operations personnel; sets the agenda for instruction in general ship and base operations; supervises auxiliary and utility service personnel and daily ship or base maintenance; coordinates all personnel cross-trained in damage control operations and supervises damage control and emergency operations; may assume any Bridge or Operations role as required; and is qualified to temporarily act at Operations if so ordered. The Boatswain reports to the Chief Operations Officer.


The Quartermaster trains and supervises crewmen in Bridge operations, repairs, and protocols and sets the agenda for instruction in general ship and starbase operations for the Boatswain¹s Mate; maintains the ship's log, the ship's clock, and watch and duty assignments for all Bridge personnel; may assume any Bridge (i.e. CONN) or Operations role (i.e. transporter) as required; and is qualified to temporarily act as Commanding or Executive Officer if so ordered.
Quartermasters ensure that all officers and crew perform their duties consistent with Starfleet directives. The Quartermaster reports to the Executive Officer.

Morale Officer

Responsible for keeping the morale of the crew high. Delivers regular reports on morale to the Chief of Operations and the XO. The Morale Officer plans activities that will keep the crew's morale and demeanor up. If any crew member is having problems, IC or OOC, the Morale Officer can assist that crew member. Must concurrently hold another staff position, not required to be department head.


The Captain's/ExecutiveOfficer's Yeoman is for Petty Officers who wish to continue as administrators. It is technically a non-Mate position. Use of this position is completely at the discretion of the Commanding Officer. File work, and sensitive message transport are but two examples of the Yeoman's possible duties. The Yeoman assists the CO in day-to-day duties that the CO would otherwise not have the time to do.

Operations Department
y-o4.pngChief Of Operations Kimora Reeves KReeves.jpg y-o3.png Assistant Chief Operations Officer Available.jpg NoPic.jpg
r-e7.pngCommodore’s Yeoman Catalina Teodoro teodoro.jpg y-e7.pngExecutive Officer’s Yeoman Available.jpg NoPic.jpg
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